POV-Ray : Newsgroups : povray.unix : Tru64 pov3.5 mesh problem : Tru64 pov3.5 mesh problem Server Time
8 Jul 2024 17:21:23 EDT (-0400)
  Tru64 pov3.5 mesh problem  
From: Lothar Esser
Date: 26 Apr 2003 18:22:16
Message: <3EAB0698.AA29884A@helix.nih.gov>
Hi,
   I recently compiled povray 3.5c  (Unix: gcc@alphaev56-dec-osf5.1) -
that is HP(Compaq) Tru64 v5.1b and it runs for the most part just fine.
However it crashes when it starts *parsing* meshes !


Parsing...Floating exception


// Here is an example to illustrate it:

camera {
 location  <0,0,-10>
 look_at   <0,0,0>
 right x * 1.0
}

background { color rgb <1,1,0> }

light_source {
 < 0.000, 2.000, -5.000 >
 color rgb <1.000, 1.000, 1.000 >
}

sphere { <0,0,0>, 0.3
  texture { pigment { color rgb z }
            finish  { ambient 0.2 diffuse 0.7 specular 0.3 }
          }
}

#declare xxT1 = texture {
            pigment { color rgb x }
            finish  { ambient 0.2 diffuse 0.7 specular 0.3 }
          }

mesh {
  triangle {
    <-1, -1, 0>, <1,-1,0>, <0,0,0>
    texture { xxT1 }
  }
}
// end of the example.

I ran dbx :
Parsing...signal Floating point exception at
[_Z12Mesh_Hash_UVPiS_PPA2_dPd:6
+0x32dc,0x1200901cc] *  This module was written by Dieter Bayer [DB]

When I type in a couple of conts it eventually gets through and renders
a correct image !
Does anyone know what might be wrong ?
Again this is only on Compaq Alpha Tru64 ( 600au and ES40 ). This thing
runs fine on Irix and Linux.
Ah, gcc version : gcc (GCC) 3.2.3

Thanks,

   Lothar


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.