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Hi,
I recently compiled povray 3.5c (Unix: gcc@alphaev56-dec-osf5.1) -
that is HP(Compaq) Tru64 v5.1b and it runs for the most part just fine.
However it crashes when it starts *parsing* meshes !
Parsing...Floating exception
// Here is an example to illustrate it:
camera {
location <0,0,-10>
look_at <0,0,0>
right x * 1.0
}
background { color rgb <1,1,0> }
light_source {
< 0.000, 2.000, -5.000 >
color rgb <1.000, 1.000, 1.000 >
}
sphere { <0,0,0>, 0.3
texture { pigment { color rgb z }
finish { ambient 0.2 diffuse 0.7 specular 0.3 }
}
}
#declare xxT1 = texture {
pigment { color rgb x }
finish { ambient 0.2 diffuse 0.7 specular 0.3 }
}
mesh {
triangle {
<-1, -1, 0>, <1,-1,0>, <0,0,0>
texture { xxT1 }
}
}
// end of the example.
I ran dbx :
Parsing...signal Floating point exception at
[_Z12Mesh_Hash_UVPiS_PPA2_dPd:6
+0x32dc,0x1200901cc] * This module was written by Dieter Bayer [DB]
When I type in a couple of conts it eventually gets through and renders
a correct image !
Does anyone know what might be wrong ?
Again this is only on Compaq Alpha Tru64 ( 600au and ES40 ). This thing
runs fine on Irix and Linux.
Ah, gcc version : gcc (GCC) 3.2.3
Thanks,
Lothar
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